Before he turned to writing, Graham Sharp Paul served as a commissioned officer in the British and Australian Navies, and then worked in finance and business consulting until he retired to write in 2003. His debut The Battle at the Moons of Hell
marks his entry to the field of military science fiction. It is the first book in Paul’s “Helfort’s War” series, which thus far also includes The Battle of the Hammer Worlds
and The Battle of Devastation Reef
, though it still stands alone well as a self-contained story.
I read this book almost purely by chance: I was at the bookstore, didn't see anything that I particularly wanted, and finally picked it because I didn't want to feel like I'd wasted the trip by going home empty handed. Happily, my choice paid off. Score one for the sunk-cost fallacy.
The Battle at the Moons of Hell focuses on the story of Michael Helfort, newly commissioned Junior Lieutenant in the fleet of the Federated Worlds, one of the preeminent polities in human space. Helfort is assigned to the DLS-387, a small reconnaissance vessel. DLS-387 is traveling on a routine patrol when it receives urgent news: a Federated Worlds civilian liner, the Mumtaz, has been hijacked and the advanced terraforming equipment it carried stolen by agents of the Hammer of Kraa, a brutal theocratic regime that has been a frequent enemy of the Federated Worlds. An informant in the Hammer government has revealed that Mumtaz’s passengers and crew have been taken to the world of Hell, a barely-habitable planet where the Hammer puts prisoners, dissidents, and heretics to work in nightmarish labor camps.
DLS-387 is ordered to change course for Hammer space for a covert reconnaissance flyby that will provide intelligence for a Federated Worlds rescue mission and retaliatory strike. Penetrating so deep into enemy space will be dangerous, and if DLS-387 succeeds the larger conflcit with the Hammer still lies ahead. The Federated Worlds cannot allow hostile powers to abduct and enslave its citizens – and Helfort cannot leave his mother and younger sister, passengers on the Mumtaz, to die hundreds of light-years from home.
The Battle at the Moons of Hell is a promising debut for Paul. The action is exciting and extremely tense. Paul does a nice job of providing a panoramic view of events, moving from Helfort and his crewmates at the front to the imprisoned passengers of the Mumtaz to the highest levels of government on both sides. Paul also largely avoids resorting to the sort of large lumps of exposition that many people find frustrating about military science fiction and space opera.
My primary complaint is that the characterization of Michael Helfort himself is lacking; he is defined enough to make me care about what happens to him, but he still seemed rather flat. Most of the secondary characters suffered a similar problem. (I should note that this aspect improves considerably in the subsequent books.)
I thought the action scenes were great, on the other hand. Paul’s descriptions of battle do a good job of bringing out the sheer size of space, with ships exchanging salvos that take several minutes to reach their targets, while the crews hold their breath as ship defenses duel with vast clouds of rail gun-propelled metal slugs to decide the ship’s fate. Paul exploits this to the hilt, and generates a tremendous sense of tension from it. His details and description are highly effective and give Paul’s description of space combat a ferocious tone that feels almost physically punishing.
The setting is somewhat lightly sketched in, but still interesting. In his portrayal of the Federated Worlds, Paul does some interesting things with the idea of a society where neural implants are widespread and people can download data (including the equivalent of mail and phone calls) directly into their brains, carry recordings of everything they see and do in their heads, or have behavioral blocks installed. I especially liked the book's portrayal of the internal politics of the Hammer of Kraa; its almost Stalinist brutality and ruthless, bloody purges as members of the ruling elite struggle for dominance did a great job of evoking an utterly nightmarish society.
I liked The Battle at the Moons of Helland would recommend it to fans of space opera and military science fiction in the vein of authors like David Weber. The next two books in the series thus far, The Battle of the Hammer Worlds
and TThe Battle of Devastation Reef
, are also worth reading. Graham Sharp Paul is a promising addition to military science fiction, and I look forward to seeing more from him.
(Note: This is a revised and expanded version of a review originally written for Crucial Taunt.)
Monday, December 28, 2009
Review: The Battle at the Moons of Hell by Graham Sharp Paul
Friday, December 11, 2009
SF writing and race
Over at the SFWA blog, Nisi Shawl writes on the subject of writing about characters from races and cultures other than your own. It's a great article and has some excellent ideas for improving one's own knowledge and insight.
The number of aspiring authors who shy away from writing about characters of other races because they believe themselves unable to do so well is strange, since there is probably no genre that spends more time with people or beings unlike the author than science fiction. Jack McDevitt is not an archaeologist. Elizabeth Moon is not autistic. Iain M. Banks is not a machine intelligence. David Drake is not a psychologically reconditioned rapist. Neal Asher is not an alien space-faring biomechanical sphereoid with a penchant for strange, cryptic pronouncements. Dan Simmons is not a Jewish college professor who has spent the last twenty years grappling with his religious beliefs while watching helplessly as his beloved daughter ages backwards into infancy.
Writing about characters of another race or culture is not an insurmountable challenge compared to this. There is, of course, an added degree of risk if it is done badly, in terms of causing real-world offense or anger, that doesn't apply to portraying the inhuman; Peter Watts need not fear being upbraided by space-going philosophical zombies who thought the aliens in Blindsight were offensive stereotypes.
Anyway, I definitely recommend checking out Shawl's article. Discussion of racial and cultural diversity in science fiction topic tends to be vague and platitudinous, so it's great to see more writing about the nuts and bolts of actually doing something about it.
Monday, September 28, 2009
You have much to teach us, Johnny 5
It is widely agreed, I think, that the most prominent technological trend generally unanticipated by science fiction is the enormous growth in computer technology. This results in older science fiction often having technology that seems like a mismatched jumble of the astonishing and primitive: interstellar civilizations with faster-than-light travel where microfilm is the state-of-the-art in data storage is a common example. I'm not bothered by it, but it certainly jumps out. (And there are exceptions, including what is arguably the most prescient SF story ever- Murray Leinster's astonishing "A Logic Named Joe," which predicted home personal computers, the internet, search engines, and internet telephones. Not bad for a story published in 1946, when a cutting-edge computer cost more than five million inflation-adjusted dollars and weighed 30 tons.)
What brought this to mind was an amusing example I was recently reminded of. A friend of mine caught the movie Short Circuit 2 on television few days ago. Not exactly rigorously hard science fiction, but it was, in its time, one of the more prominent popular depictions of the idea of artificial intelligence. (And perhaps the high-water mark of the obsession with wacky comic relief robots that loomed like a vast black shadow over much of the 1980s. ) Protagonist Johnny 5, a self-aware robot with at least human-level intellect, boasts at one point that he possesses "5oo hundred megabytes of memory."
I'm typing this on the computer I use for work and most other things writing-related. It's a few years olds, and was not a top-end model even when it was made. It has 160 gigabytes of memory. I have a 1 gigabyte USB flash drive shorter than my pinky finger. I paid about $20-30 for it a few years ago; compared to what you can get now for the same price, 1 gigabyte is nothing impressive.
A figure intended to make audiences think "amazing computer technology from a secret government lab" when I was a child is now dwarfed by cheap consumer electronics you can buy in a Wal-Mart clearance aisle and carry in your shirt pocket. It makes me wonder what technological trends (and soical trends, for that matter) present-day science fiction is missing, and what glaring omissions will strike readers 40 years from now as the equivalent of "Wow, 500 megabytes!" or interstellar starships that calculate their trajectories with microfilm records and a slide rule. If anyone has any guesses, I'd love to hear them.
Monday, September 21, 2009
Review: The January Dancer by Michael Flynn
I've reviewed Michael Flynn's space opera The January Dancer at BSCreview. Check it out.
Thursday, September 17, 2009
Review of Kingdom Beyond the Waves by Stephen Hunt
Stephen Hunt’s steampunk/fantasy novel The Court of the Air was one of the best books I read last year (see my review), so I was quite excited when the follow-up The Kingdom Beyond the Waves
made its recent arrival in the United States. It is set in the same world as its predecessor, and ideally I’d recommend reading them in order to get a better feel for Hunt’s setting, but The Kingdom Beyond the Waves is a self-contained story that works well on its own.
Like The Court of the Air, The Kingdom Beyond the Waves is set in a world where magic and steampunk technology exist side-by-side. Sorcerers who draw energy from the ley lines of the earth exist alongside industrial mass production, steam power, airships, primitive firearms, and huge mechanical computing devices. The focus is once again on the Kingdom of Jackals, a mercantile nation kept safe by its monopoly on the jealously guarded technology to build airships.
The story focuses on Amelia Harsh, an archaeologist who has dedicated herself to the search for lost Camlantis, a glorious ancient civilization that the academic establishment of jackals regards as a myth. Regarded as a crank for her obsession with Camlantis, she has been shut out of academia and deprived of funding when an unexpected benefactor appears: Abraham Quest, the greatest industrialist in Jackals, a renowned philanthropist, humanitarian, and social reformer, and the man whose brilliant manipulations of the stock market led to the bankruptcy and suicide of Amelia’s father. Amelia is reluctant to work with him, but he can offer what she has sought all her life- ancient records revealing the place where Camlantis once stood and the chance to vindicate her theories at last.
Unfortunately, what had been fabled Camlantis 10,000 years ago is now a deadly, almost impenetrable jungle filled with hostile inhuman natives, huge predatory reptiles, and the agents of a vast collective mind that rules the deepest parts of the jungle and tries to subsume anyone who wanders to close into itself. Harsh must travel upriver into the jungle via U-boat, accompanied by her old friend Commodore Black, Quest’s force of deadly drug-enhanced foreign mercenaries, a U-boat crew recruited from convicted slavers who have been promised clemency if they survive, and a steam man jungle guide of dubious mental stability.
Into these events is drawn Cornelius Fortune, a reclusive aristocrat who lives a secret life as Furnace-Breath Nick, feared vigilante and scourge of the brutal revolutionary regime that rules Jackals’ neighbor and greatest foe, Quatershift. When a brilliant inventor he has rescued from the prison camps of Quatershift and brought to Jackals suddenly vanishes without a trace, Fortune is confronted with deadly political machinations involving the Jackelian criminal underworld, steam man bodies vanishing from their graves, and mysterious attempts on the life of Abraham Quest. Somehow, these events are also connected to ancient Camlantis, and both Cornelius Fortune and Amelia Harsh will have to confront the legacy left by that ancient the utopia- a legacy that could mean the death of every human being on the planet.
The Kingdom Beyond the Waves is an excellent follow-up to The Court of the Air. Like The Court of the Air, it is very fast-paced and has lots of action, though it didn’t feel quite as frantic as its predecessor, perhaps because at least some of the concepts were already familiar to me from the previous book. Nevertheless, the rapid progression of events, continuing revelations, and the book’s sheer volume of creative ideas give the book the same manic quality that I enjoyed in The Court of the Air.
The characters are not especially deep or complex, but nevertheless they are interesting and succeed well in inspiring emotional investment. The Kingdom Beyond the Waves is somewhat dark in tone, but less so than The Court of the Air, and like its predecessor its relentless energy allows it to be dark without being depressing or dispiriting. Some of the prominent themes of The Court of the Air are seen again here, with both books reflecting a sense of striving and hope combined with a distrust of utopianism.
Like its predecessor, The Kingdom Beyond the Waves does a great job of being extremely dense in both events and ideas without seeming overstuffed, and of being diverse and varied without seeming jumbled or incoherent. In Hunt’s hands it feels perfectly natural that airships, lost civilizations, sorcery, a heterodox archaeologist/pulp adventurer, submarines, a race of intelligent steam-powered robots, a jungle ruled by an evil hive mind, and a character best described as “The Scarlet Pimpernel, if The Scarlet Pimpernel had been a shapeshifting steampunk cyborg” all show up in the same story.
Just like its predecessor, I can’t recommend The Kingdom Beyond the Waves enough. It’s a fantastic book for people who like either fantasy or steampunk, or for anyone who likes fast-paced adventure stories. Stephen Hunt has very quickly become one of the most exciting authors in fantasy, and I can’t wait to see the third book in the series, The Rise of the Iron Moon, reach the United States.
Saturday, September 5, 2009
New home for Solaris Books
I've been kept busy lately by some work-related stuff, along with the seven or eight distinct illnessess that have all apparently taken up residence in my digestive system simultaenously and started battling for supremacy, but I'm back in action. Look for new reviews both here and at BSCreview very soon.
Here's some very good news, via SF Crowsnest: Solaris Books has found a buyer. It was announced a few months ago that their parent company, the Black Library, was going to start focusing solely on its primary purpose as the fiction-publishing arm of Games Workshop. Solaris' new owner is British game developer Rebellion Developments. Rebellion has experience with publishing, through creating their own SF/Fantasy/Horror imprint Abaddon Books and by acquiring seminal weekly comics anthology 2000 AD and RPG/tabletop game company Mongoose Publishing. 2000 AD is the source of Judge Dredd, among other things, and Mongoose is the publisher of the current edition of the legendary Traveller and the new RPG based on David Drake's Hammers Slammers stories, so presumably the new guys in charge know their way around the SF field.
(Though their greatest accolade may be this line from the Rebellion Developments Wikipedia page: "Their first known title was Alien Vs. Predator for the Atari Jaguar, which was considered one of the few good games for that console." Seldom has a single sentence been so coldly factual and hilariously brutal at the same. Poor Jaguar. I guess the world just wasn't ready for your 64 bits of processing power and godawful controllers.)
I've really come to like Solaris over the past year or so, and it's through Solaris that I've discovered a number of authors, such as Andy Remic, Eric Brown, and Jeffrey Thomas. I'm very happy to see it will continue.
Saturday, August 22, 2009
SF Reviewer Linkup Meme, 2nd Edition
The second edition of the Grasping for the Wind Linkup Meme is live, with what is almost certainly the largest collection of SF blog links ever assembled by mortal man. If you have a blog and want to participate, check out Grasping for the Wind to add your site and get the code to put the links on your own blog. And now, in all its cyclopean grandeur, the list:
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Romanian French Chinese Danish Portuguese German
A
7 Foot Shelves
The Accidental Bard
A Boy Goes on a Journey
A Dribble Of Ink
Adventures in Reading
A Fantasy Reader
The Agony Column
A Hoyden's Look at Literature
All Booked Up
Alexia's Books and Such...
Andromeda Spaceways
The Antick Musings of G.B.H. Hornswoggler, Gent.
Ask Daphne
ask nicola
Audiobook DJ
aurealisXpress
Australia Specfic In Focus
Author 2 Author
AzureScape
B
Barbara Martin
Babbling about Books
Bees (and Books) on the Knob
Best SF
Bewildering Stories
Bibliophile Stalker
Bibliosnark
Big Dumb Object
BillWardWriter.com
The Billion Light-Year Bookshelf
Bitten by Books
The Black Library Blog
Blog, Jvstin Style
Blood of the Muse
The Book Bind
Bookgeeks
Bookrastination
Booksies Blog
Bookslut
The Book Smugglers
Bookspotcentral
The Book Swede
Book View Cafe [Authors Group Blog]
Breeni Books
C
Cheaper Ironies [pro columnist]
Charlotte's Library
Circlet 2.0
Cheryl's Musings
Club Jade
Cranking Plot
Critical Mass
The Crotchety Old Fan
D
Daily Dose - Fantasy and Romance
Damien G. Walter
Danger Gal
It's Dark in the Dark
Dark Parables
Dark Wolf Fantasy Reviews
Darque Reviews
Dave Brendon's Fantasy and Sci-Fi Weblog
Dead Book Darling
Dear Author
The Deckled Edge
The Doctor is In...
Dragons, Heroes and Wizards
Drey's Library
The Discriminating Fangirl
Dusk Before the Dawn
E
Enter the Octopus
Errant Dreams Reviews
Eve's Alexandria
F
Falcata Times
Fan News Denmark [in English]
Fantastic Reviews
Fantastic Reviews Blog
Fantasy Book Banner
Fantasy Book Critic
Fantasy Book Reviews and News
Fantasy Cafe
Fantasy Debut
Fantasy Dreamer's Ramblings
Fantasy Literature.com
Fantasy Magazine
Fantasy and Sci-fi Lovin' News and Reviews
Feminist SF - The Blog!
Feybound
Fiction is so Overrated
The Fix
The Foghorn Review
Follow that Raven
Forbidden Planet
Frances Writes
Free SF Reader
From a Sci-Fi Standpoint
From the Heart of Europe
Fruitless Recursion
Fundamentally Alien
The Future Fire
G
The Galaxy Express
Galleycat
Game Couch
The Gamer Rat
Garbled Signals
Genre Reviews
Genreville
Got Schephs
Graeme's Fantasy Book Review
Grasping for the Wind
The Green Man Review
Gripping Books
H
Hasenpfeffer
Hero Complex
Highlander's Book Reviews
Horrorscope
The Hub Magazine
Hyperpat's Hyper Day
I
I Hope I Didn't Just Give Away The Ending
Ink and Keys
Ink and Paper
The Internet Review of Science Fiction
io9
J
Jenn's Bookshelf
Jumpdrives and Cantrips
K
Keeping the Door
King of the Nerds
L
Lair of the Undead Rat
Largehearted Boy
Layers of Thought
League of Reluctant Adults
The Lensman's Children
Library Dad
Libri Touches
Literary Escapism
Literaturely Speaking
ludis inventio
Lundblog: Beautiful
M
Mad Hatter's Bookshelf and Book Review
Mari's Midnight Garden
Mark Freeman's Journal
Marooned: Science Fiction Books on Mars
MentatJack
Michele Lee's Book Love
Missions Unknown [Author and Artist Blog Devoted to SF/F/H in San Antonio]
The Mistress of Ancient Revelry
MIT Science Fiction Society
Monster Librarian
More Words, Deeper Hole
Mostly Harmless Books
Multi-Genre Fan
Musings from the Weirdside
My Favourite Books
N
Neth Space
The New Book Review
NextRead
Not Free SF Reader
Nuketown
O
OF Blog of the Fallen
The Old Bat's Belfry
ommadawn.dk
Only The Best SciFi/Fantasy
The Ostentatious Ogre
Outside of a Dog
P
Paranormality
Pat's Fantasy Hotlist
Patricia's Vampire Notes
The Persistence of Vision
Piaw's Blog
Pizza's Book Discussion
pornokitsch
Post-Weird Thoughts
Publisher's Weekly
Q
R
Random Acts of Mediocrity
Ray Gun Revival
Realms of Speculative Fiction
Reading the Leaves
Review From Here
Reviewer X
Revolution SF
The Road Not Taken
Rob's Blog o' Stuff
Robots and Vamps
S
Sandstorm Reviews
Satisfying the Need to Read
Science Fiction and Fantasy Ethics
Science Fiction Times
ScifiChick
Sci-Fi Blog
SciFiGuy
Sci-Fi Fan Letter
The Sci-Fi Gene
Sci-Fi Songs [Musical Reviews]
SciFi Squad
Scifi UK Reviews
Sci Fi Wire
Self-Publishing Review
The Sequential Rat
Severian's Fantastic Worlds
SF Diplomat
SFFaudio
SFFMedia
SF Gospel
SFReader.com
SF Reviews.net
SF Revu
SF Safari
SF Signal
SF Site
SFF World's Book Reviews
Silver Reviews
Simply Vamptastic
Slice of SciFi
Smart Bitches, Trashy Books
Solar Flare
Speculative Fiction
Speculative Fiction Junkie
Speculative Horizons
The Specusphere
Spinebreakers
Spiral Galaxy Reviews
Spontaneous Derivation
Sporadic Book Reviews
Stainless Steel Droppings
Starting Fresh
Stella Matutina
Stuff as Dreams are Made on...
The Sudden Curve
The Sword Review
T
Tangent Online
Tehani Wessely
Temple Library Reviews
Tez Says
things mean a lot
Tor.com [also a publisher]
True Science Fiction
U
Ubiquitous Absence
Un:Bound
undeadbydawn
Urban Fantasy Land
V
Vast and Cool and Unsympathetic
Variety SF
W
Walker of Worlds
Wands and Worlds
Wanderings
The Wertzone
With Intent to Commit Horror
The Wizard of Duke Street
WJ Fantasy Reviews
The Word Nest
Wordsville
The World in a Satin Bag
WriteBlack
X
Y
Young Adult Science Fiction
Z
Romanian
Cititor SF [with English Translation]
French
Elbakin.net
Mythologica
Chinese
Foundation of Krantas
The SF Commonwealth Office in Taiwan [with some English essays]
Yenchin's Lair
Danish
Interstellar
Ommadawn.dk
Scifisiden
Portuguese
Aguarras
Fernando Trevisan
Human 2.0
Life and Times of a Talkative Bookworm
Ponto De Convergencia
pós-estranho
Skavis
German
Fantasy Seiten
Fantasy Buch
Fantasy/SciFi Blog
Literaturschock
Welt der fantasy
Bibliotheka Phantastika
SF Basar
Phantastick News
X-zine
Buchwum
Phantastick Couch
Wetterspitze
Fantasy News
Fantasy Faszination
Fantasy Guide
Zwergen Reich
Fiction Fantasy
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
Romanian French Chinese Danish Portuguese German
Wednesday, August 5, 2009
Assorted SF links
David Weber finally has a proper website, and an extremely nice one at that. I love an extensive author site, especially one like this that includes a lot of Weber’s own commentary on his books. It’s unfortunate that more writers don’t have something like this, since books- and especially SF books- are precisely the kind of thing that can be greatly enriched by supplementary information for a look into the thoughts of the creator.
Tobias Buckell has a post about his experience as a lecturer at Shared Worlds camp, a creative writing program for teenagers with a focus on worldbuilding. It sounds extremely cool, though reading about it brings back some unfortunate childhood memories about my disastrous week at Lutheran summer camp. (Jason Voorhees is never around when you need him.)
This is a real shame: Jim Baen’s Universe magazine is shutting down next year. Editor Eric Flint explains here.
Grasping for the Wind is having a second iteration of its popular Book Reviewers Linkup Meme. If you have a blog about science fiction or fantasy and want to add it, or just want to see what is probably the most exhaustive list of SF blogs ever compiled, check it out.
Monday, July 20, 2009
A proud moment
Checking my Sitemeter stats this morning, I have discovered that this blog is currently the number five Google result on the entire world wide web for the phrase "loathsome bastards."
Tuesday, July 14, 2009
Review of Bone Song by John Meaney
John Meaney is known for his work in the science fiction field, most notably the Nulapeiron sequence (Paradox, Context, Resolution). They are well-worth reading for their combination of an imaginative and unusual setting, scientific speculations, and furious action. With Bone Song (Hardcover
, Paperback
,Kindle
), he enters the genre of dark fantasy, and yet also retains the virtues of the science fiction writer along the way. The follow-up, Black Blood
(Dark Blood in the United Kingdom), came out earlier this year.
Bone Song is set in Tristopolis, a city covered by a perpetually dark, purple skies that rain mercury, inhabited by humans both living and undead, as well as by incorporeal beings called wraiths. Its technology is a bizarre amalgam of machinery and the supernatural, kept running by underground “necroflux” reactors that generate power from the bones of the dead.
The main character of the story is Lieutenant Donal Riordan, an officer in the Tristopolis police. He is assigned to the task of protecting an international opera star making a stop in Tristopolis. The energies of the thoughts, feelings, and memories of humans during life become embedded in their bones, and the bones of great artists are prized for the ecstatic experiences they can provide. A mysterious organization has begun murdering famous artists and stealing their bodies, and the visiting diva may be their next target.
What starts as an assignment to protect a single woman soon expands up into something much bigger as Riordan is recruited into a special federal task force after narrowly surviving a sorcerous attack on his mind. There he meets Xelia, a free wraith, and Commander Laura Steele, the group’s undead leader. They are dedicated to pursuing the Black Circle, a secret society with an interest in the bones of the dead, agents all over the world, and members in the highest levels of Tristopolis society.
I greatly enjoyed Bone Song. John Meaney creates a truly fascinating and bizarre setting in Tristopolis. The book’s tone is interesting and a bit atypical. The mood of Tristopolis is relentlessly dark and sinister, hanging oppressively over everything, and the premise of the plot is quite grim. However, the story itself, with its combination of mystery and fast action, is intensely energizing and feels almost exuberant at times. The book does a nice job of being extremely dark in setting and premise, and sometimes quite sad, without feeling dreary or depressing. I don’t see that sort of contrast very often, but Meaney does it well.
Much of this comes from Meaney’s style of writing, which gives events, and especially rapid or physically intensive events, a tremendous sense of raw immediacy. In the book’s more intense sections, Riordan’s actions and thoughts often felt as if they were being poured directly into me, without the mediation of words. As in the Nulapeiron trilogy, Meaney’s own background in the martial arts definitely shows, not only in his technical knowledge but in the way he evokes a state in which events move faster than the fully conscious mind can keep up with.
The setting is very imaginative, and straddles typical genre distinctions in an interesting way. The supernatural (at least by real-world standards) is so ubiquitous in Tristopolis society that much of it feels more like technology. Necroflux energy harvested from the memories and emotions of the dead powers the city like electricity. Wraiths are bound to complex machines like automobiles and elevators to give animation and at least limited capacity for thought. The newly dead can be revived as the undead through a procedure that has supernatural elements but resembles surgery more than anything else. Even victims of sorcerous mental attacks undergo medical treatment and rehabilitation analogous to real-world physical therapy. Thus, while Bone Song is dark fantasy, in many ways it could also be described as science fiction set in an animistic universe.
I would strongly recommend Bone Song for anyone who likes intense, action-heavy stories or unusual worldbuilding. I think it could appeal to a number of different groups: fantasy fans looking for something different from the usual high fantasy settings, science fiction fans who want to see a science fiction-influenced take on a world with some very different underlying principles, and perhaps people who like modern/urban fantasy (e.g. Jim Butcher’s Harry Dresden books) and want a story in a more distant and unusual setting. John Meaney has a great talent for truly creative imaginary worlds, and I look forward to seeing what he does next.